Final battle system and more
Got another chunky update! This one adds a bit of a climactic end to the entire game so far.
- A new final showdown system: when you save enough planets you will be taken to a system where the enemies are making a final stand. Here you can set up defenses to help when the final fleet arrives. Defeat the fleet to drive them out of the region for good.
Reworked the Ninja Star ability a bit. It spawns more Ninja Stars, they can destroy incoming projectiles to help protect the ship more and they can be released without spawning more instantly.
- Update to HUD display, ammo and health now float near the player's ship to help keep that information easy to see.
- Fixed bug where events would spawn immediately after you are paused
- Fixed a crash when a planet was reduced to 0 health @Max reported
- Slightly smaller hitbox on player's ship (should make the game a little easier)
- Added damage indication when enemies or the player are near death
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