[UPDATE] 0.12.0 New demo content, polish, game balance and other content
Lots of big changes in the latest version of the demo! Some UI polish, game design and balance tweaks as well as quality of life improvements.
0.12.0 Changelog
Difficulty Reworked
The end result should be the game is significantly easier at first but about the same difficulty near the end. I want players to be able to experience more of the game before they hit a difficulty wall.
* Enemy spawning reworked. Harder enemy ships will not spawn until far later in the game. Enemy waves are no longer preset but will pull from the available pool of enemies.
* No more civilian decay
* Slightly reduced resource cost to power up shields
* Carriers will launch more planetary attackers
* Lots of small adjustments to enemy stats
General Enhancements
* Full controller support.
* Several selection UI’s have been completely reworked and improved
* Added a handful of Steam achievements for the demo
* In game UI has much more transparent progress indicator when you are holding down a button.
Weapons, upgrades and other item changes
Added a few game design elements here to help players feel like they have more autonomy over the their fate when it comes to loot.
* You can now reroll Gear Containers for a chance at a better loot.
* Gear containers can now drop a “choice” item which lets you pick what kind of loot you want from a few options.
* Four new weapons with some explosive effects
* One new limited use item
* Several “on kill” items reworked into something that’s more effective in non-combat parts of the gam
This will likely be the last large update I do for the demo as I'm moving into production on the Early Access version.
Files
Get Power of Ten
Power of Ten
single star fighter trying to save as many civilians as possible before they are overrun by a marauder armada.
Status | Released |
Publisher | |
Author | laikaproj |
Genre | Action |
Tags | 2D, Pixel Art, Procedural Generation, Roguelike, Roguelite, Sci-fi, Space, Top down shooter |
Languages | German, English, Spanish; Latin America, French, Polish, Portuguese (Brazil), Ukrainian |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Update (1.3.0) Meta progression with in-game achivement system + moreApr 29, 2023
- Update (1.2.0) Ship ability rework + alternative fontMar 17, 2023
- Quality of Life updates and more (v1.1)Jan 31, 2023
- Power of Ten launch!Jan 11, 2023
- Early Access now avalible on Itch.io. Play the full game today!Aug 02, 2021
- Ammo Rework [Feedback Needed]Nov 25, 2020
- [UPDATE] 0.11.0 New version + Steam pageAug 05, 2020
- [UPDATE] 0.10.0 - New ship, trading redesigned, controller support and more!Apr 07, 2020
- 0.9.1 Quick fixes for the last updateMar 08, 2020
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